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Endless solo trial

Tibiadrome

Escalating waves, modifiers, scoring, rankings, and potion rewards.

Required level Entry mode Per level Re-entry cooldown
50+ Solo 120 sec 1 hour

How To Enter

Talk to the Tibiadrome Master and say enter. You can also say status, ranking, or rewards to the NPC. The command !tibiadrome shows your status, and !tibiadrome ranking opens the ranking.

Tibiadrome is solo-only on this server. Leave your party before entering.

Run Flow

Every cleared level moves you to the next one. A solo level spawns 4 custom drome monsters, and monster HP scales by about 3.9% per level. Each level has a 120-second combat timer and can include arena mechanics that force movement and target priority.

Enemies And Mechanics

System Timing What It Means
Custom Drome Monsters Every level Domestikion, Hoodinion, Mearidion, Murmillion, and Scissorion. They are arena creatures and do not give regular loot, exp, or skill progress.
Safe Zone Rotation Every 20 sec The arena marks a new safe zone before it becomes active. Staying outside can cost 12% health.
Drome Sentries Every 4 levels Two sentries appear and fire beams. Defeating them gives a short defensive field.
Volatile Anchors Every 3 levels Live anchors increase incoming damage by 8% each. Destroyed anchors leave a short safe zone.
Gravity And Mirror Step Timed events Movement pressure mechanics that punish standing still or ignoring telegraphs.

Modifiers

The names come from Tibiadrome, but the effects below describe their current Solteria implementation.

Modifier What It Does On Solteria
Somersault 30 seconds after the wave starts, you are teleported to a random arena spawn position.
Going Down With Me Every defeated drome creature marks its death position. After 1.5 seconds, a radius-2 explosion deals 150-350 fire damage.
Exploding Corpses Every defeated drome creature leaves the same delayed radius-2 blast: 150-350 fire damage after 1.5 seconds.
That Escalated Quickly All incoming damage from drome creatures is increased by 25% for the wave.
The Floor is Lava Every 9 seconds, you take fire damage equal to the greater of 50 HP or 6% of maximum health.
Beam me Up! 30 seconds after the wave starts, you are teleported to a random arena spawn position.
Tanked Up Drome creatures gain 20% maximum health and take 10% less damage from you.
Sown Sorrow Every 9 seconds, you take fire damage equal to the greater of 50 HP or 6% of maximum health.
Bad Roots All incoming damage from drome creatures is increased by 10% for the wave.

Ranking And Rewards

Reward Rule Value Notes
Drome points Reached level x 10 Calculated from your best attempt in the settlement window.
Daily settlement 05:00 Rewards are processed after the daily settlement time.
Concoction potions Top 1: 5, Top 2: 4, Top 3: 3, Top 10: 1 Each potion reward is rolled randomly from the Tibiadrome concoction pool.
Champion title Top 5 The champion title lasts until the next settlement.
Drome Cube raffle Top 20, 10% chance A bonus chance for high-ranking players.

After settlement, your starting level is reduced by 5, so you keep progress but still need to prove your place again.

Potion Rewards

Top-ranked players can receive random Tibiadrome concoction potions. Each potion reward is rolled from the full pool below.

Potion amounts depend on rank: rank 1 gets 5, rank 2 gets 4, rank 3 gets 3, and ranks 4-10 get 1. Concoctions have a 24-hour reuse cooldown. Timed concoctions last 1 hour while you are online.

Image Potion Effect
Kooldown-Aid Kooldown-Aid Resets cooldowns for all spells when used.
Stamina Extension Stamina Extension Restores 60 minutes of stamina when used.
Strike Enhancement Strike Enhancement Increases critical hit chance by 5%.
Charm Upgrade Charm Upgrade Increases offensive charm trigger chance, except Cripple.
Wealth Duplex Wealth Duplex Doubles loot from regular monsters you kill.
Bestiary Betterment Bestiary Betterment Makes monster kills count twice for Bestiary progress.
Fire Resilience Fire Resilience +8% fire protection.
Ice Resilience Ice Resilience +8% ice protection.
Earth Resilience Earth Resilience +8% earth protection.
Energy Resilience Energy Resilience +8% energy protection.
Holy Resilience Holy Resilience +8% holy protection.
Death Resilience Death Resilience +8% death protection.
Physical Resilience Physical Resilience +8% physical protection.
Fire Amplification Fire Amplification +8% fire damage against monsters.
Ice Amplification Ice Amplification +8% ice damage against monsters.
Earth Amplification Earth Amplification +8% earth damage against monsters.
Energy Amplification Energy Amplification +8% energy damage against monsters.
Holy Amplification Holy Amplification +8% holy damage against monsters.
Death Amplification Death Amplification +8% death damage against monsters.
Physical Amplification Physical Amplification +8% physical damage against monsters.

Reward Shop

These are the rewards and prices currently configured on Solteria.

Image Reward Cost Type / Effect
Red Pit Demon Red Pit Demon 100 points Trinket; +1% fire protection
Arena Badge Replica Arena Badge Replica 250 points Decoration; +1% physical and energy protection
Tournament Accolade Tournament Accolade 250 points Collectible
Drome Cube Drome Cube 375 points Decoration
Brown Pit Demon Brown Pit Demon 400 points Trinket; +2% fire and +1% physical protection
Sublime Tournament Accolade Sublime Tournament Accolade 500 points Collectible
Green Pit Demon Green Pit Demon 750 points Trinket; +3% earth and -1% fire protection
Blue Pit Demon Blue Pit Demon 1,500 points Trinket; +3% ice and +1% energy protection
Plushie of a Murmillion Plushie of a Murmillion 2,500 points Trinket; +3% earth, +2% physical, and -5 speed
Plushie of a Scissorion Plushie of a Scissorion 2,500 points Trinket; +1.5% critical hit chance
Plushie of a Hoodinion Plushie of a Hoodinion 2,500 points Trinket; +3% death protection and +5 speed
Plushie of a Mearidion Plushie of a Mearidion 2,500 points Trinket; +3% ice and +2% mana drain protection
Plushie of a Domestikion Plushie of a Domestikion 2,500 points Trinket; +2% energy protection and +1 magic level
Ogre Rowdy Doll Ogre Rowdy Doll 2,500 points Trinket; +2% physical protection and +2 shielding
Retching Horror Doll Retching Horror Doll 2,500 points Trinket; +3% life drain, +2% death, and -1% holy protection
Black Pit Demon Black Pit Demon 3,000 points Trinket; +4% death, +1% physical, and -2% holy protection
Phant Phant 8,000 points Mount
Lion of War Lion of War 12,500 points Outfit with both addons