Weekend Events
Rotating Saturday-to-Monday bonuses plus alternating Wednesday Forge events.
How Weekend Events Work
Weekend Events are rotating server-wide bonuses. Only one scheduled bonus runs at a time, using the server's local time and the 10:00 server save as its boundary.
- Regular Weekend Bonuses run from Saturday at 10:00 until Monday at 10:00. The calendar marks Saturday and Sunday.
- Midweek Forge Bonuses run from Wednesday at 10:00 until Thursday at 10:00. Tier Up and Rarity alternate every two weeks, and the calendar marks Wednesday only.
The Event Calendar is the authoritative source for the currently active bonus and future dates. Weekend bonuses affect only the systems listed below and do not add an experience-rate bonus.
| Event | Active bonus | Important limit |
|---|---|---|
| Loot Weekend | Monster loot rolls are multiplied by 1.5. | Does not increase experience. |
| Skill Weekend | Active skill and magic level gain are multiplied by 2. | Offline training is not increased. |
| Bestiary & Bosstiary Weekend | Eligible kills grant +1 additional progress. | Does not change creature loot or experience. |
| Tier Up Weekend | Forge Tier Up receives +10 percentage points during its Wednesday rotation. | Final success chance cannot exceed 100%. |
| Rarity Weekend | Rarity Up receives +10 percentage points and natural rarity drops use a 1.10 multiplier during its Wednesday rotation. | The drop bonus multiplies the existing trigger chance. |
| Task Weekend | Adventure Guild task coin rewards are multiplied by 2. | Other task rewards are unchanged. |
Loot Weekend

Loot Weekend multiplies monster loot rolls by 1.5. The multiplier also applies to reward-boss loot rolls and combines with the server's normal loot rate and other active global loot modifiers.
The event changes loot generation only. It does not increase experience, Bestiary progress, task rewards, or item rarity by itself.
Skill Weekend

Skill Weekend doubles active skill and magic level gain. Training performed while the character is online benefits from the multiplier.
Offline training is excluded by the current server configuration. The event does not increase character experience.
Bestiary & Bosstiary Weekend
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Every eligible kill grants one additional Bestiary or Bosstiary count on top of the normal progress for that kill. The bonus follows the regular eligibility rules of each system.
The extra count does not change loot, experience, boss cooldowns, or the requirements of the Bestiary and Bosstiary entries.
Tier Up Weekend

Tier Up Weekend is a one-day Wednesday event, alternating with Rarity Weekend every two weeks. It adds 10 percentage points to the success chance of a Forge Tier Up attempt. For example, a 50% attempt becomes 60%. The final chance is capped at 100%.
Costs, failure consequences, protection and item eligibility remain unchanged. See the Forge guide for Tier Up rules and prices.
Rarity Weekend

Rarity Weekend is a one-day Wednesday event, alternating with Tier Up Weekend every two weeks. It affects two separate rarity systems:
- Forge Rarity Up receives 10 additional percentage points, capped at 100%;
- the trigger chance for a natural rarity drop is multiplied by 1.10.
The natural drop multiplier raises the existing chance by 10%; it does not add ten percentage points. Rarity selection and affix generation continue to use their normal rules. See Forge and Item Affixes for the complete upgrade and equipment rules.
Task Weekend

Task Weekend doubles the task coin portion of rewards granted by Adventure Guild tasks. Experience, items and any other task rewards keep their normal values.
See the Adventurer Guild guide for contracts, ranks and available task rewards.
Return to the Event Calendar to check which Weekend Event is active and what comes next.
